PCWorld reports that Microsoft’s new DirectX ray tracing updates could deliver performance boosts of 40-90% through Shader Execution Reordering technology. Intel Arc B-Series GPUs showed remarkable 90 ...
John Spitzer, Vice President of the GameWorks Labs at Nvidia, took the stage during the company’s Editors Day to discuss the age-old debate between high-level and low-level API performance for the ...
Microsoft has revealed impressive results after implementing its DirectX Shader Execution Reordering (SER) technology. According to recent tests, this feature has boosted the performance of Intel’s ...