News

Mobile game fintech company Aghanim has launched a new live ops and game hub builder to turn low-performing webshops into stronger direct-to-consumer channels.
Samsung has expanded its mobile cloud gaming platform to Europe, allowing Galaxy users to play mobile games without downloads or installations.
Mobile games developer FunPlus was forced to pursue direct-to-consumer strategies following Apple’s deprecation of IDFA.
Mobile made up 55% of mobile games market revenue in 2024, according to market intelligence firm Newzoo. Stray Fawn Studio's recent cross-platform release has seen a third of revenue stem from mobile.
Safe In Our World has launched the Mental Health Star Accreditation. Games companies with excellent wellbeing practices will be awarded with a certificate, and all participants will receive reports on ...
Roblox shares have fallen to a two-month low, dropping by 6% on August 15th in the aftermath of two new lawsuits.
New publisher Lyrical Games has launched to work with medium-sized developers taking big creative risks and substantial swings.
Sega Sammy’s net sales fell to ¥81 billion ($552.6 million) in the first quarter of its 2026 fiscal year, down by 23% year-over-year.
Mobile marketing analytics platform AppsFlyer is in talks with a private equity firm to be acquired in a deal worth $3.5 billion to $4bn, according to a report.
Tech studio Hidden Door has launched its social role-playing platform of the same name to put a twist on co-creative storytelling.
Language learning platform Duolingo has acquired the majority of the team at London studio NextBeat for an undisclosed fee. The developer only spun-off from Supercell’s Space Ape earlier this year as ...
A limited number of tickets remain for this year’s fabulous celebration of the best names in the games industry. Mingle with companies like Disney, Epic Games, Huawei, King, MiHoYo, Ubisoft, and many ...